We're Developers and Artists who like to help out.
We have a broad range of tools and capabilities that can help you speed up the creation of your games, expand their scope, or test new ideas quickly.
Production quality art and code.
We've worked on codebases both old and new. Need porting or additional features? A whole game from scratch? We've worked with other engines and our own, written and designed custom tools and editors.
We've worked with all of the following:
We're pretty quick!
Need something playable ASAP? Using a cross platform prototyping engine built from scratch, we can make your idea playable. Test, iterate, design, experiment, or get something ready to shop around for producers.
Our low level engine tech is all networked, meaning online multiplayer is easy and fast. Parameterized automatic level generation means you can test across an endless variety of maps without having to waste any time making them.
With our experience, nothing is out of scope.
We've been there!
XSEED Games • Art Asset Updating (various projects)
Iron Galaxy Studios • Research and Development, New Intellectual Property
Kartridge by Kongregate • Gamemaker Studio & Adobe Flash/Air extension development and documentation
VA-11 HALL-A • Porting/Publishing for PlayStation®Vita™
Halloween Forever • Porting/Publishing for PlayStation®4 and PlayStation®Vita™
Super Skull Smash GO! 2 Turbo • Porting/Publishing for PlayStation®4, PlayStation®Vita™, Windows PC, and Mac OSX
Factotum 90 • Porting/Publishing for PlayStation®4 and PlayStation®Vita™
Dungeon Hearts DX • Porting/Publishing for Nintendo®Wii U™
Work With Poppy. Poppy Works. firstname.lastname@example.org